Recent content by EagleIV

  1. EagleIV

    Vehicle bypass and vertex

    The StuG would likely have been there first and could go into Motion when the T34 pulled up.
  2. EagleIV

    Acq and Pillboxes with HIP contents.

    If you use bracketing and switch to ATT then yes, otherwise no.
  3. EagleIV

    DZ:SME recall question

    You believe you are correct.
  4. EagleIV

    Berserk in Melee

    I missed that, so in the OB the Berserk units will remain Berserk if the disrupted units are eliminated this way since they didn't kill all the units enemy units.
  5. EagleIV

    FT use in bounding first fire

    An AFV FT is not halved for firing in the MPh, but it would be halved for firing while not stopped/Motion in any phase. So if you stop, shoot, then start and run away to hide you shoot at full FP (modified for range/concealment).
  6. EagleIV

    Berserk in Melee

    However in this situation there are no prisoners, just Disrupted units in Melee that won't surrender because they are already in Melee and therefore can't rout.
  7. EagleIV

    Berserk in Melee

    Disrupted units in Melee will hide in the corner hoping to be rescued (or more likely just die in CC at some point.) A11.16 says disrupted units do not withdraw from Melee. This Q&A says the same. A11.2, A11.22 & A19.12 May a Disrupted unit attempt to Withdraw from CC/Melee? A. No. [An92...
  8. EagleIV

    Hidden Dug in Tanks in refit phase of VOTG/RF

    Remember that the CG date covers all the fighting for a whole day in a few turns. It is possible that during the lull in the fighting someone was sneaking around and spotted something odd about the upper level of the building where you have the HIP Gun.
  9. EagleIV

    Does a Ford count as a road?

    A vehilce moving from Z9 to AA9 is obviously moving along the road, but I think the wording was chosen because someone at some time tried to argue that a vehicle moving from AA10 to AA9 that once it is in AA9 was moving on the road and not subject to a Bog check. Also don't forget about when...
  10. EagleIV

    Wall advantage

    Actually in Deluxe 1 AFV can have WA on all 6 hexesides at the same time given the right circumstances.
  11. EagleIV

    lose of big concealment counter.

    This is why it is useful to fire your squads (and other IFT shots) at big concealment counters if you know or suspect that some of them are dummies. While you won't hurt the real AFVs you will eliminate the dummies.
  12. EagleIV

    lose of big concealment counter.

    Not if it is 24 hours clock
  13. EagleIV

    Slaughter at Ponyri rules questions

    Remember we (Don and the rest of the playtest group) were writing the Railroad rules long before they were added to the rulebook and MMP didn't change them. yes. Dummy mines from B28.46-47 don't apply in SaP. Again some of what is in SaP was written before similar rules were added to the current...
  14. EagleIV

    LOF on a Bypassing AFV

    I don't know why, but in the second case the LOS is being traced to N5, not O5 (the first hex listed in the note) and while you can't bypass the Orchid the range and hindrances are correct for this LOS.
  15. EagleIV

    Question regarding a tank overrunning an AT Gun

    From the flow chart if you are marked Intensive Fire you must make the OVR prevention shot using the TH roll as a NMC. The Acq does apply, but once you are held in Melee (and no longer OG) you lose all acq. See C6.5.
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