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Activision Reveals New Plans for Call of Duty Franchise

Activision today announced new strategic plans for the Call of Duty franchise, one of the best-selling video game franchises of all time.

The plans include the formation of a dedicated business unit that will bring together its various new brand initiatives with focused, dedicated resources around the world. The company intends to expand the Call of Duty brand with the same focus seen in its Blizzard® Entertainment business unit. This will include a focus on high-margin digital online content and further the brand as the leading action entertainment franchise in new geographies, new genres and with new digital business models.

"2010 will be another important year for the Call of Duty franchise," stated Mike Griffith, President and CEO of Activision Publishing. "In addition to continued catalog sales, new downloadable content from Infinity Ward and a new Call of Duty release, we are excited about the opportunity to bring the franchise to new geographies, genres and players."

Blacklight: Tango Down Announced

Generally speaking, when you get a press release from a game company that calls themselves “Zombie Studios”, it is usually a good idea to take a closer look. With that in mind....

Zombie Studios has announced that they are developing a game called Blacklight: Tango Down, a “near-future first person shooter that will offer AAA-quality military shooter action in a downloadable package.”

I’ve got to tell ya, after seeing this video I am more than a little curious. Check it out:

My Own Burn Notice

One of 2010’s most intriguing games is Obsidian Entertainment’s Alpha Protocol. This game will put the player in the no-squeak shoes of a modern day spy who must stop an “international catastrophe” from occurring. Similar to USA Network’s excellent Burn Notice (if you’re not watching it, what are you waiting for?!? Sheesh!), the player must go rogue and work the international espionage system to get the answers he needs and stop the nefarious plot before it is too late. Promising a nice dose of role playing, along with plenty of action enhanced by all the cool gadgets and weaponry that goes with spycraft, Alpha Protocol sort of reminds me of the espionage equivalent of Mass Effect.

I am really looking forward to this game. I haven’t played a good spy game since…well Spy vs. Spy back on the 8-bit machines. When you stop and think about it, it’s a clear shame because espionage would seem to be a natural setting for conflict-based gaming. Even on the Atari 800XL, there was nothing as sweet as laying a deviously clever trap for the black spy (I always played the good spy) and laughing with joy when it was sprung with all its malice.

2K Games Announces Extensive DLC for BioShock 2

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2K Games announced today an aggressive post-launch downloadable content plan for BioShock 2 that extends and enhances the single and multiplayer experiences by adding more glimpses into the award-winning world of Rapture. Downloadable content will be made available soon, beginning with the Sinclair Solutions Test Pack, available this March from the Xbox LIVE Marketplace for the Xbox 360 video game and entertainment system from Microsoft and Games for Windows–LIVE for 400 Microsoft Points and from the PlayStation Network for £3.19. Future expansions into the world of BioShock 2 are slated to arrive over the coming months and will continue to expand on the stories of the denizens of Rapture.

“The fans who waited in the snow, rain and cold for the midnight launch of BioShock 2 have spoken and their message is that Rapture still has many fascinating stories to tell,” said Christoph Hartmann, president of 2K. “Downloadable content is a key part of our efforts to continue to entice the fans that have made 2K a household name - we intend to deliver single and multiplayer content that respects and expands upon one of the greatest fictional worlds ever created.”

New DLC Announced for Borderlands

Continuing with my Borderlands kick….

Gearbox has announced the third DLC for their super-fun FPS, Borderlands.  Entitled The Secret Armory of General Knoxx, the DLC will add lots of new guns, vehicles and some new, smarter enemies!  The level-cap will also be raised to 61.

In other words...Best.  Add-On.  Ever.

Borderlands has proven to be my favorite game from last year.  There is just something unexpectedly enjoyable and addictive about it.  If you haven’t given it a try, what are you waiting for?  Get on a bus and head out to Pandora now!  All those wonderfully collectable guns are waiting for you!

Enjoy this vid:
 

Kings and Castles Announced

Can we gamers ever get enough of the living pageantry that was the Medieval Ages?  Looking at the ever growing roster of medieval and fantasy-themed games, the answer would seem to be a definitive “no!”  Surprisingly, the most recent company to throw their hat into the ring are a bunch of fellas who are best known for battles involving giant mechs and huge robot armies.  That’s right, Gas Powered Games has today announced a new fantasy RTS title called Kings and Castles.  The game will use “state-of-the-art RTS technology that Gas Powered Games has pioneered with its previous titles. Key features include the ability to zoom to any level, incredible maps, and eye-popping visuals that will run on a wide range of systems.”

Sounds good!

Chris Taylor, Creative Director of Gas Powered Games, remarked that they intend to give fans an up close look at the game’s development:

“We’re doing something different this time around.  We want to take our fans on a great adventure with us. They'll get to go behind-the-scenes and watch the game come to life from start to finish."

Fallout: New Vegas Blows Into Town

In related post-apocalyptic news, a teaser has been released for the next Fallout title: Fallout: New Vegas. Hmm...I wonder if it will include ghoulified dancing girls and radioactive one-armed bandits? Guess we'll have to wait and see. In the meantime, here is the teaser:

Paradox Interactive Convention Wraps Up Successful Week

Today, Paradox has wrapped up an exciting week in Stockholm, as the city was host to the Paradox Interactive Convention. Serving as a hub for internal and external developers, publishing partners, journalists and other friends of Paradox, the Paradox Interactive Convention featured upcoming game presentations, developer roundtables and loads of entertainment for all parties involved.

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